|
|
 |
YOUTH GROUP
MEDIA FAST
"There is a time for everything...
a time to be silent and a time to
speak."
Ecclesiastes 3:1a, 7b |
|
television, cell
phone,
radio, iPod,
Internet,
computer, video
games,
text messages |
the needs of others
in
our country and
God's
heart for the poor |
| The Love INC Sound Off for Poverty educates young people
about poverty in the United States and our community, and empowers them
to do something about it by raising funds and awareness to help people
in need. Our youth group will participate in the The Love INC Sound
Off for Poverty by conducting a "Media Fast" Youth will abstain from
electronic entertainment for at least three days or up to one week to
tune out life's distractions and tune in to God's heart for the poor.
YOU can support our youth as they power down their electronics
and "make some noise" on behalf of people in need by pledging money for
every day they fast from electronic entertainment.
All funds raised through The Sound Off for Poverty benefit Love in
the Name of Christ's work with the poor and needy.
The mission of Love INC is to mobilize the Church
to transform lives and communities In the Name of Christ.
www.loveinc.org
DID YOU KNOW
 |
Americans aged 13-18 spend
more than 72 hours per week using electronics media.
|
 |
Virgin Mobile USA reports
that more than half of their customers aged 15 to 20 sends or
receives at least 11 text messages a day, while nearly a fifth
text 21 times a day or more. |
 |
An estimated 75 percent of
teens spend two to three hours a day downloading or listening to
music online |
 |
TV, movies, video games, and
internet use can have serious consequences for children's
health. From obesity and social isolation to early sexual
initiation and aggressive and violent behavior, 15 new studies
link exposure to media images with a broad range of negative
health, behavioral, and lifestyle issues in children and teens.
|
 |
Fifty-five percent of all
online American teens use social networks and have posted a
profile online. Forty-three percent say they have been contacted
by a stranger online. |
 |
A multi-university study
found that 10- to 19-year olds who played video games spent
about 30 percent less time reading and 34 percent less time
doing homework than non-players.
|
|
|